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ychess

ychess-logo

ychess is a chess implementation and engine written in nim.

Quick Setup

To play chess in the commandline simply download the code (or clone the repository) and run nim c -r game.nim. You can either play the 1v1 hotseat mode or a single player mode vs the engine.

Additionally ychess uses the lichess api to make playing more convenient. An instance of the engine occasionally plays on lichess. To get into the whitelist just write a ingame message to the account.

Project Structure

  • art - contains pictures and arts not used in the code.
  • bin - is not pushed to the git repository but contains all binaries and will be created if you compile a program.
  • htmldocs - is not pushed to the git repository but contains all automatically generated documentation.
  • src - is the root folder for all programs except tests.
  • tests - contains all tests.

Documentation

Documentation is written into the code via DocGen. For this reason it is not saved in this repository. To extract it into html (assuming you want the documentation for game.nim) run nim doc --project --index:on --outdir:htmldocs game.nim.

General Design Choices

Moves

Moves are read from the commandline as pure coordinate notation. The inner program will convert this notation to a move-tuple.

Board Representation

Due to easier off the board checking a 10x12 board is used.

Engine

The engine uses a simple implementation of the NegaMax-algorithm with Alpha-Beta-Pruning. For the evaluation function each piece has a corresponding value. Additionally piece-square tables are used.