TiynGER
81d5d57e75
chess: refactoring getters
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Getters are not needed according to the official nim documentation.
https://nim-lang.org/docs/manual.html#procedures-properties
Getters were replaced accordingly
2020-12-16 01:03:06 +01:00
TiynGER
75e804ef6f
chess/game: claimable draw at 50-Move-Rule added
2020-12-15 23:31:42 +01:00
TiynGER
9ed8b886db
chess/game: claimable draw at 3-fold repitition added
2020-12-15 20:30:04 +01:00
TiynGER
7caa4db120
game bugfix: game isnt stopped after stalemate
2020-12-15 18:09:27 +01:00
TiynGER
8e918aebb7
chess: draw by insufficient material added
2020-12-15 17:31:15 +01:00
TiynGER
2b4598785d
readme: added logo
2020-12-14 23:42:08 +01:00
TiynGER
1cc88f6bf9
game bugfix: after castling toMove wasnt changed
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If you castle correctly the toMove attribute of the game object wasnt changed.
This is now fixed.
2020-12-14 22:50:28 +01:00
TiynGER
67a3ab4579
readme/license: updated/added
2020-12-14 18:00:05 +01:00
TiynGER
97406d4da3
tests: added unittests
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Due to the official nim documentation the snake_case was now swapped
for camelCase.
Tests for nearly any move were added.
A new procedure can initialize a game with a given 8x8 board with pieces and determines if
they have been moved already.
2020-12-14 17:52:49 +01:00
TiynGER
f749f66c3c
chess: code reformatting
2020-12-14 01:07:10 +01:00
TiynGER
e30ff1f3ba
chess/game: base game completely implemented
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All moves including en-passant and castling are implemented.
Game now features a proof of concept game.
Some cleanup still needs to be done.
2020-12-13 20:43:07 +01:00
TiynGER
b30aa89dc0
base: chess now basically works
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The most important movements and even en passant and castling are implemented.
A cli game is not done for now.
An engine is the goal of the project, but will be focussed at the end of the basic development.
2020-12-12 22:57:02 +01:00
Marten
3747b1ae49
Initial commit
2020-12-12 22:51:15 +01:00