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mirror of https://github.com/tiyn/yeschess.git synced 2025-04-02 15:07:47 +02:00

7 Commits

Author SHA1 Message Date
TiynGER
1cc88f6bf9 game bugfix: after castling toMove wasnt changed
If you castle correctly the toMove attribute of the game object wasnt changed.
This is now fixed.
2020-12-14 22:50:28 +01:00
TiynGER
67a3ab4579 readme/license: updated/added 2020-12-14 18:00:05 +01:00
TiynGER
97406d4da3 tests: added unittests
Due to the official nim documentation the snake_case was now swapped
for camelCase.
Tests for nearly any move were added.
A new procedure can initialize a game with a given 8x8 board with pieces and determines if
they have been moved already.
2020-12-14 17:52:49 +01:00
TiynGER
f749f66c3c chess: code reformatting 2020-12-14 01:07:10 +01:00
TiynGER
e30ff1f3ba chess/game: base game completely implemented
All moves including en-passant and castling are implemented.
Game now features a proof of concept game.
Some cleanup still needs to be done.
2020-12-13 20:43:07 +01:00
TiynGER
b30aa89dc0 base: chess now basically works
The most important movements and even en passant and castling are implemented.
A cli game is not done for now.
An engine is the goal of the project, but will be focussed at the end of the basic development.
2020-12-12 22:57:02 +01:00
Marten
3747b1ae49
Initial commit 2020-12-12 22:51:15 +01:00