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wiki/wiki/games/magic:_the_gathering.md

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Magic: The Gathering

Magic: The Gathering - often shortened to MTG or Magic - is a tabletop collectible card game. MTG is published by Wizards of the Coast - which are commonly reffered to as Wizards. In Magic: The Gathering there are many different formats that are all listed on the official website. Rules can also be found on Wizards website.

Playing Online

There is a fully digital and online version of MTG called Magic: The Gathering Arena - or MTGA for short - that has nearly the same rules as the tabletop variant. Another alternative to playing fully digital is Magic: The Gathering Online. This is also known as MTG Online or MTGO.

It is also possible to remotely play with tabletop cards. This is most easily done on Spelltable which is an official website by Wizards. For playing Spelltable a webcam is needed to be set up with a bird's eye view over the playing field. An alternative to a normal webcam is DroidCam for Android which is supported by the website itself.

Both Spelltable and MTGA use the same login credentials.

Resources

There are many useful resources. The this section provides a select few of them. They are grouped by use case.

The first group of websites and apps provide a management interface aswell as a deck building functionality. Many of them also feature public decks.

  • Archidekt is another popular deck building site. With the option to build commander decks based on a specific commander. It additionally features the display of public decks.
  • deckbox is a very clean deck builder website.
  • deckstats.net gives the option to build and analyze MTG(A) decks.
  • Delver Lens is an Android application for scanning cards and displaying its price. Following scanning the cards can be exported to a CSV file.
  • Dragon Shield MTG Card Manager is a collection and deck manager available both as an apple and Android app and as a website. It features a card scanner for easy population of the collection
  • MTG Collection Builder is a website to organize and analyze your magic cards. It was specially made for collectors rather than players.
  • MTG Desktop Companion is a collection manager for MTG that includes prices, stats and a deck builder, aswell as the option to import and export to most of the used MTG deck formats. It is free and open-source. Its source code can be looked at on their GitHub Page.
  • Moxfield is a popular deck building site. It also displays public decks.

The second group is about giving resources for building decks. This can be done by providing public decks or showing which decks or cards are popular in which format.

  • Tapped Out is a website that among other things can suggest decks based on owned cards.
  • MTGGOLDFISH is a website for different topics regarding MTG. It features various decks including budget variants of it. Additionally it lists tournaments with decks played which can be a useful resource to understand the metagame.

The following websites provide useful information on cards or rulings of MTG.

  • EDHREC is a website that can recommend cards based on an already existing commander or improve existing commander decks.
  • Hyperlinked Magic is a website that features a hyperlinked HTML-version of MTG rules.
  • Scryfall is a website to search and display Magic cards in specific printings.
  • What's in Standard? lists the sets that are currently legal in the standard format.
  • Magic Judges is a live chat with judges to clarify the rules.

This group of resources is used to organize and join MTG tabletop, MTGA and MTGO tournaments.

  • Melee is a website that allows organization and joining of MTG and MTGA tournaments.
  • Magic: The Gathering Companion is a mobile app that is officially made by Wizards. It features a tool to join tabletop tournaments in licensed stores and locations.

The following sites are focussed on analyzing decks and strategies for MTG Arena.

  • 17Lands is a website focused on improving the draft of players in MTGA.
  • Untapped.gg is a website and desktop app that analyzes MTGA decks and strategies.

This group of resources are websites on which MTG cards and supply can be bought.

  • Card Kingdom is a website to shop MTG cards and supply. It ships from the united states of america.
  • cardmarket is a trading post for tabletop cards based in europe.
  • TCGPlayer is a trading post for tabletop cards that is used world-wide.

The following sites sell MTGO tix and sell or rent cards.

  • Cardhoarder is a MTGO card selling site with renting service.
  • Goatbots is an MTGO website that sells cards and tix.
  • Mana Traders is a renting service for MTGO cards, aswell as a way to buy tix.

Lastly decklist.org can be used to neatly print out decklists.

Deck Building

A central part of MTG is the composition of cards to a deck. This section addresses the act of building a deck and important topics regarding deck composition. Starting with the general topics of deck building this section will then split into multiple subsections for building decks of different deck size. This following general part is mainly based on a video by Pompeius IIb..

It is generally recommended to stick with the minimum number of allowed cards in a format for a deck. This will assure that cards that are in the deck have a higher possibility to be drawn or in the starting hand.

The first step of building a deck is setting up a clear strategy.

There are 3 main strategies. Aggro decks are meant to build pressure and end the game fastly. They are generally proactive and have minimal interaction with the opponent. On the other side of the spectrum are control decks. They counter the opponent and neutralize their strategy. Due to this they are reactive. These type of decks usually use a lot of card draw to get the advantage and find the correct counter for a given opponent. As a third theme combo decks use a combination of cards that are meant to finish the game. They are based on finding these cards and performing the combo. These kind of decks can use loops that can take a long time or even are infinite.

There are also combination of these strategies. Aggro and control decks are called tempo or midrange decks. Control and combo decks use the combo as a finisher to the game but are generally similar to control decks. The combination of aggro and control are generally fast, non-interactive and are synergy based Aggro decks.

To find a strategy for your needs the following three questions are important to answer.

  • How to end the game?
  • When to end the game?
  • How many interactions with the opponent?

The other big topic in deck building is card selection.

For picking a card multiple things have to be considered. The card has to be efficient mana-wise. It should therefore always be compared to other cards that are played similarly. For creatures without any bonus attributes it is said that 1 Power and 1 Toughness per Mana is a good starting point. Additionally cards should fit the strategy and shouldn't be too specific. Modal spells (1 card with multiple options) can be useful to be prepared for different situations without too specific cards They shouldn't be "win-more"-card and play good on their own. The cards selected should include some few good concepts and synergies between cards.

Another thing to consider is the mana curve. Mana curve describes the histogram of the mana values of the cards in a deck. The curve should always begin at 1 and when the point is reached that wasspecified to end the game. Using mana-acceleration a turn and its mana cost on the curve can be reduced or skipped.

The mana base is the land cards that are in a deck. The mana base should include the right colors in the right ratio. This ration can be calculated by calculating the mean of all used mana colors. Sometimes it can be useful to increase the mana color of cards that are needed very early in the game to ensure they can be played. In non-mono decks double lands are useful but their restrictions they come with should be noted. Approximately 1/3 of a deck should be reserved for land cards.

Tipps on Building a Modern, Pauper or Standard Deck

This section will focus on the building of a 60 card modern, pauper or standard deck. 60 cards per deck is the minimum requirement for most formats like standard, modern and more. This section is also mainly based on a video by german YouTuber Pompeius IIb..

All tipps that are in the above section are to be considered in this section too.

As a rule of thumb the number of lands in a 60 card deck should be around 18 + [cost of the most expensive card] (+- 1).

It is recommended to use playsets (4 cards) of cards or use multiple cards that are similar to reduce the possibilities of draws.

Tipps on Building a Commander Deck

This section will focus on the building of a 100 card commander deck. 100 cards per deck is most notably the minimum requirement for the commander format. Therefor this section will mostly focus on commander

All tipps that are in the above section are to be considered in this section too.

For commander decks it is also important to select a commander to build the deck around. Selecting the commander should be done in a step before choosing the strategy.

There are four main templates to build a commander. The first three templates are fairly similar and will be explained as one in the following section. The last in the section thereafter.

9x7, 8x8 and 7x9 Deck Templates

This section is mainly based on a EDH Wiki entry. These three templates are considered to be very flexible. Each theory gives a number of categories and a number of cards in that category. Those categories of cards are intended to use many cards with similar effects to make the deck more robust and redundant to draw similar cards consistently.

The categories are usually a combination of the following ones - though other categories are possible.

  • Card Draw
  • Ramp
  • Board Wipes
  • Spot Removal
  • Protection
  • Reanimation Spells
  • Tutors
  • Haste Enablers
  • Counterspells
  • Buffs
  • Blink Spells
  • Token Makers
  • Lifegain
  • Lifegain Payoffs
  • Graveyard Hate
  • Pet Cards
  • Miscellaneous

The three templates are the following: The first is 7 categories by 9 cards (7x9) which will leave 36 cards for the mana base. 8 categories by 8 cards (8x8) which will leave 35 cards for the mana base. 9 categories by 7 cards (9x7) which will leave 36 cards for the mana base.

The category number and sizes can be adjusted. It is considered that 10 cards in a category will make 2 cards of that category appear in a game and a good chance to draw one card of that category in the starting hand. categories with 5 cards are considered to make 1 card of that category appear in a game.

The Command Zone Deck Template

The fourth template is a template made by Command Zone. This section is therefore based on the corresponding video by Command Zone.

It specifies the following categories and number cards in them. The first card is the commander. 36 to 38 cards are used for the mana base. 10 cards are used for mana ramp. 10 cards are used for card draw. 5 cards each are used for targeted removal and board wipes. The remaining 31 to 33 cards are used for the intended game strategy and deck plan.

Commander Staples

Staples are cards that are generally considered to be good in a given format. This section addresses staples in the format commander.

This section will be divided by the colors of the cards. It is based on a video by VEX MTG on YouTube.

White Mana Commander Staples

The following cards are considered to be staples in a deck containing enough white mana.

In the top tier are the following.

  • Swords to Plowshares

Other good cards to always be considered are the following.

  • Smothering Tithe
  • Vanquish the Horde
  • Farewell
  • Teferi's Protection
  • Esper Sentinel
Blue Mana Commander Staples

The following cards are considered to be staples in a deck containing enough blue mana.

In the top tier are the following.

  • Cyclonic Rift

Other good cards to always be considered are the following.

  • Rhystic Study
  • Fierce Guardianship
  • Mana Drain
Black Mana Commander Staples

The following cards are considered to be staples in a deck containing enough black mana.

In the top tier are the following.

  • Bojuka Bog
  • Toxic Deluge

Other good cards to always be considered are the following.

  • Demonic Tutor
  • Agadeem's Awakening
Red Mana Commander Staples

The following cards are considered to be staples in a deck containing enough red mana.

In the top tier are the following.

  • Blasphemous Act

Other good cards to always be considered are the following.

  • Dockside Extortionist
  • Deflecting Swat
  • Jeska's Will
Green Mana Commander Staples

The following cards are considered to be staples in a deck containing enough green mana.

In the top tier are the following.

  • Bala Ged Recovery

Other good cards to always be considered are the following.

  • Boseiju, Who Endures
  • Cultivate
  • Kodama's Reach
  • Farseek
  • Rampant Growth
  • Nature's Lore
  • Three Visits
  • Yavimaya, Cradle of Growth

Green has many different options for mana ramp. It is recommended to check for green mana ramp in the good cards category before going for the good cards category in the colorless staples section

Multiple Mana Commander Staples

The following cards are considered to be staples in a deck containing multiple different colors of mana. These cards are only staples in decks which feature enough of these mana colors. For easier navigation and organization the colors of the cards mana price are included in brackets behind their names.

In the top tier are the following.

  • Assasing's Trophy (cast for Black/Green)
  • Anguished Unmaking (cast for White/Black)
  • Ruinous Ultimatum (cast for White/Black/Red)
  • The World Tree (taps for Green or any color; has a spell with White/Blue/Black/Red/Green)

Other good cards to always be considered are the following.

  • Boros Charm (cast for White/Red)
  • Rakdos Charm (cast for Black/Red)
  • Rhythm of the Wild (cast for Red/Green)
Colorless Mana Commander Staples

The following cards are considered to be staples in a deck containing enough colorless mana. Most cards in this deck can also be casted using no mana or any mana color which makes them staples in all colors.

In the top tier are the following.

  • Sol Ring
  • Soul-Guide Lantern
  • Vesuva
  • Thespian's Stage

Other good cards to always be considered are the following.

  • Arcane Signet
  • Mana Crypt
  • Command Tower
  • Exotic Orchard
  • Path of Ancestry- Field of the Dead
  • Field of the Dead