moved syncing to games entry and added speedrunning
master
tiyn 1 year ago
parent d29141ddea
commit 2d0958ab66

@ -21,3 +21,36 @@ thus is able to easily run [Windows](/wiki/windows.md) games on Linux.
Furthermore [Gameyfin](/wiki/games/gameyfin.md) is a game manager that can be easily accessed Furthermore [Gameyfin](/wiki/games/gameyfin.md) is a game manager that can be easily accessed
through a web interface. through a web interface.
Games can then be downloaded from the website. Games can then be downloaded from the website.
## Syncing Game Saves Across Systems
By using [Syncthing](../syncthing.md) game saves can be synchronized.
First set up Syncthing as described in the
[Syncthing entry](../syncthing.md#setup).
If a system with only user access - like the [Steam Deck](./steam_deck.md) - is used the
[user space configuration](../syncthing.md#user-space-configuration-for-linux)
is recommended.
Afterwards move the game saves to the directory set up by Syncthing and create
[symbolic links](/wiki/linux/shell.md#symbolic-links-using-ln) to link them back to the original
place.
For games on [Steam](/wiki/games/steam.md) it is possible that they are automatically synchronized
by [Steam Cloud](/wiki/games/steam.md#steam-cloud-and-game-synchronization).
## Speedrunning
Speedrunning is the process of trying to finish a video game in shortest amount of time.
A very popular site to compare speedruns is [speedrun.com](https://www.speedrun.com/).
While speedrunning a split tracker is used that keeps track of the time and the times of each
section of the game.
The following is a list of possible split trackers to use.
- [LiveSplit](http://livesplit.org/) is a popular split tracker available for
[Windows](/wiki/windows.md) systems.
- [LiveSplit One](https://one.livesplit.org/) is a web-based version of LiveSplit.
- [urn](https://github.com/3snowp7im/urn) is a split tracker for [Linux](/wiki/linux.md) based
systems.
To set up a split tracker for a specific game usually split files are used.
The format needed varies from split tracker to split tracker.
Split files in most formats and for many games can be found on [splits.io](https://splits.io/).

@ -63,17 +63,8 @@ The [Steam Cloud](https://partner.steamgames.com/doc/features/cloud) allows
games and the platform to utilize cloud storage hosted by Steam. games and the platform to utilize cloud storage hosted by Steam.
Games can use this to store data including game settings and saves. Games can use this to store data including game settings and saves.
By using [Syncthing](../syncthing.md) game saves can be synchronized without Games can also be synchronized without the Steam Cloud by using [Syncthing](/wiki/syncthing.md) as
the Steam Cloud. described in [the games entry](/wiki/games.md#syncing-game-saves-across-systems).
First set up Syncthing as described in the
[Syncthing entry](../syncthing.md#setup).
If the [Steam Deck](./steam_deck.md) or another system with only user access is
used the
[user space configuration](../syncthing.md#user-space-configuration-for-linux)
is recommended.
Afterwards move the game saves to the directory set up by Syncthing and create
[symbolic links](/wiki/linux/shell.md#symbolic-links-using-ln) to link them back to the original
place.
## Error Handling ## Error Handling

Loading…
Cancel
Save