diff --git a/wiki/games.md b/wiki/games.md index bb8f100..6e459a3 100644 --- a/wiki/games.md +++ b/wiki/games.md @@ -21,3 +21,36 @@ thus is able to easily run [Windows](/wiki/windows.md) games on Linux. Furthermore [Gameyfin](/wiki/games/gameyfin.md) is a game manager that can be easily accessed through a web interface. Games can then be downloaded from the website. + +## Syncing Game Saves Across Systems + +By using [Syncthing](../syncthing.md) game saves can be synchronized. +First set up Syncthing as described in the +[Syncthing entry](../syncthing.md#setup). +If a system with only user access - like the [Steam Deck](./steam_deck.md) - is used the +[user space configuration](../syncthing.md#user-space-configuration-for-linux) +is recommended. +Afterwards move the game saves to the directory set up by Syncthing and create +[symbolic links](/wiki/linux/shell.md#symbolic-links-using-ln) to link them back to the original +place. + +For games on [Steam](/wiki/games/steam.md) it is possible that they are automatically synchronized +by [Steam Cloud](/wiki/games/steam.md#steam-cloud-and-game-synchronization). + +## Speedrunning + +Speedrunning is the process of trying to finish a video game in shortest amount of time. +A very popular site to compare speedruns is [speedrun.com](https://www.speedrun.com/). +While speedrunning a split tracker is used that keeps track of the time and the times of each +section of the game. +The following is a list of possible split trackers to use. + +- [LiveSplit](http://livesplit.org/) is a popular split tracker available for + [Windows](/wiki/windows.md) systems. +- [LiveSplit One](https://one.livesplit.org/) is a web-based version of LiveSplit. +- [urn](https://github.com/3snowp7im/urn) is a split tracker for [Linux](/wiki/linux.md) based + systems. + +To set up a split tracker for a specific game usually split files are used. +The format needed varies from split tracker to split tracker. +Split files in most formats and for many games can be found on [splits.io](https://splits.io/). diff --git a/wiki/games/steam.md b/wiki/games/steam.md index 510dcb6..8b1f028 100644 --- a/wiki/games/steam.md +++ b/wiki/games/steam.md @@ -63,17 +63,8 @@ The [Steam Cloud](https://partner.steamgames.com/doc/features/cloud) allows games and the platform to utilize cloud storage hosted by Steam. Games can use this to store data including game settings and saves. -By using [Syncthing](../syncthing.md) game saves can be synchronized without -the Steam Cloud. -First set up Syncthing as described in the -[Syncthing entry](../syncthing.md#setup). -If the [Steam Deck](./steam_deck.md) or another system with only user access is -used the -[user space configuration](../syncthing.md#user-space-configuration-for-linux) -is recommended. -Afterwards move the game saves to the directory set up by Syncthing and create -[symbolic links](/wiki/linux/shell.md#symbolic-links-using-ln) to link them back to the original -place. +Games can also be synchronized without the Steam Cloud by using [Syncthing](/wiki/syncthing.md) as +described in [the games entry](/wiki/games.md#syncing-game-saves-across-systems). ## Error Handling