added cyclelayouts patch to master

master
tiyn 7 months ago
commit b5e01d916b

@ -4,29 +4,31 @@
#include <X11/XF86keysym.h>
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray = 1; /* 0 means no systray */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10" };
static const char dmenufont[] = "monospace:size=10";
static const char normbgcolor[] = "#0e0f14";
static const char normbordercolor[] = "#363b47";
static const char normfgcolor[] = "#dfdfdf";
static const char selfgcolor[] = "#eeeeee";
static const char selbordercolor[] = "#555a63";
static const char selbgcolor[] = "#282828";
static const unsigned int baralpha = 0xff;
static const unsigned int borderalpha = OPAQUE;
static const int showsystray = 1; /* 0 means no systray */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10" };
static const char dmenufont[] = "monospace:size=10";
static const char normbgcolor[] = "#0e0f14";
static const char normbordercolor[] = "#363b47";
static const char normfgcolor[] = "#dfdfdf";
static const char selfgcolor[] = "#eeeeee";
static const char selbordercolor[] = "#555a63";
static const char selbgcolor[] = "#282828";
static const unsigned int baralpha = 0xff;
static const unsigned int borderalpha = OPAQUE;
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
};
static const unsigned int alphas[][3] = {
/* fg bg border */
[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
@ -41,8 +43,8 @@ static const Rule rules[] = {
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask iscentered isfloating monitor */
{ NULL, "origin.exe", NULL, 0, 0, 1, -1 },
/* class instance title tags mask iscentered isfloating monitor */
{ NULL, "origin.exe", NULL, 0, 0, 1, -1 },
};
/* layout(s) */
@ -58,15 +60,16 @@ static const Layout layouts[] = {
{ "B", bstack },
{ "B", bstackhoriz },
{ "F", NULL }, /* no layout function means floating behavior */
{ NULL, NULL },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
@ -76,61 +79,64 @@ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn()
static const char *dmenucmd[] = { "dmenu_run", "-c", "-l", "20", NULL };
static Key keys[] = {
/* modifier key function argument */
{ MODKEY|ShiftMask, XK_Escape, quit, {0} },
{ MODKEY|ShiftMask, XK_b, togglebar, {0} },
{ MODKEY|ShiftMask, XK_c, setlayout, {.v = &layouts[2]} },
{ MODKEY|ShiftMask, XK_d, togglefloating, {0} },
{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
{ MODKEY, XK_h, focusstack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_h, zoom, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_j, zoom, {0} },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_k, zoom, {0} },
{ MODKEY, XK_l, focusstack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_m, setlayout, {.v = &layouts[0]} },
{ MODKEY|ShiftMask, XK_o, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_t, setlayout, {.v = &layouts[1]} },
{ MODKEY|ShiftMask, XK_u, setlayout, {.v = &layouts[3]} },
{ MODKEY|ShiftMask, XK_v, setlayout, {.v = &layouts[4]} },
{ MODKEY|ShiftMask, XK_z, setmfact, {.f = -0.05} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
//{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = +1 } },
//{ MODKEY|ShiftMask, XK_z, incnmaster, {.i = -1 } },
//{ MODKEY, XK_space, setlayout, {0} },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
TAGKEYS( XK_0, 9)
/* modifier key function argument */
{ MODKEY|ShiftMask, XK_Escape, quit, {0} },
{ MODKEY|ShiftMask, XK_b, togglebar, {0} },
{ MODKEY|ShiftMask, XK_c, setlayout, {.v = &layouts[2]} },
{ MODKEY|ShiftMask, XK_d, togglefloating, {0} },
{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
{ MODKEY, XK_h, focusstack, {.i = -1} },
{ MODKEY|ShiftMask, XK_h, zoom, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1} },
{ MODKEY|ShiftMask, XK_j, zoom, {0} },
{ MODKEY, XK_k, focusstack, {.i = -1} },
{ MODKEY|ShiftMask, XK_k, zoom, {0} },
{ MODKEY, XK_l, focusstack, {.i = +1} },
{ MODKEY|ShiftMask, XK_m, setlayout, {.v = &layouts[0]} },
{ MODKEY|ShiftMask, XK_o, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_t, setlayout, {.v = &layouts[1]} },
{ MODKEY|ShiftMask, XK_u, setlayout, {.v = &layouts[3]} },
{ MODKEY|ShiftMask, XK_v, setlayout, {.v = &layouts[4]} },
{ MODKEY|ShiftMask, XK_z, setmfact, {.f = -0.05} },
{ MODKEY, XK_0, view, {.ui = ~0} },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0} },
{ MODKEY, XK_comma, focusmon, {.i = -1} },
{ MODKEY, XK_period, focusmon, {.i = +1} },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1} },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1} },
//{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = +1} },
//{ MODKEY|ShiftMask, XK_z, incnmaster, {.i = -1} },
//{ MODKEY, XK_space, setlayout, {0} },
TAGKEYS(XK_1, 0)
TAGKEYS(XK_2, 1)
TAGKEYS(XK_3, 2)
TAGKEYS(XK_4, 3)
TAGKEYS(XK_5, 4)
TAGKEYS(XK_6, 5)
TAGKEYS(XK_7, 6)
TAGKEYS(XK_8, 7)
TAGKEYS(XK_9, 8)
TAGKEYS(XK_0, 9)
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {.v = 0 } },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1} },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2} },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3} },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, cyclelayout, {.i = +1} },
{ ClkLtSymbol, 0, Button2, setlayout, {.v = &layouts[0]} },
{ ClkLtSymbol, 0, Button3, cyclelayout, {.i = -1} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1} },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2} },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3} },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};

@ -4,29 +4,31 @@
#include <X11/XF86keysym.h>
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray = 1; /* 0 means no systray */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10" };
static const char dmenufont[] = "monospace:size=10";
static const char normbgcolor[] = "#0e0f14";
static const char normbordercolor[] = "#363b47";
static const char normfgcolor[] = "#dfdfdf";
static const char selfgcolor[] = "#eeeeee";
static const char selbordercolor[] = "#555a63";
static const char selbgcolor[] = "#282828";
static const unsigned int baralpha = 0xff;
static const unsigned int borderalpha = OPAQUE;
static const int showsystray = 1; /* 0 means no systray */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10" };
static const char dmenufont[] = "monospace:size=10";
static const char normbgcolor[] = "#0e0f14";
static const char normbordercolor[] = "#363b47";
static const char normfgcolor[] = "#dfdfdf";
static const char selfgcolor[] = "#eeeeee";
static const char selbordercolor[] = "#555a63";
static const char selbgcolor[] = "#282828";
static const unsigned int baralpha = 0xff;
static const unsigned int borderalpha = OPAQUE;
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
};
static const unsigned int alphas[][3] = {
/* fg bg border */
[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
@ -41,8 +43,8 @@ static const Rule rules[] = {
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask iscentered isfloating monitor */
{ NULL, "origin.exe", NULL, 0, 0, 1, -1 },
/* class instance title tags mask iscentered isfloating monitor */
{ NULL, "origin.exe", NULL, 0, 0, 1, -1 },
};
/* layout(s) */
@ -58,15 +60,16 @@ static const Layout layouts[] = {
{ "B", bstack },
{ "B", bstackhoriz },
{ "F", NULL }, /* no layout function means floating behavior */
{ NULL, NULL },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
@ -76,61 +79,64 @@ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn()
static const char *dmenucmd[] = { "dmenu_run", "-c", "-l", "20", NULL };
static Key keys[] = {
/* modifier key function argument */
{ MODKEY|ShiftMask, XK_Escape, quit, {0} },
{ MODKEY|ShiftMask, XK_b, togglebar, {0} },
{ MODKEY|ShiftMask, XK_c, setlayout, {.v = &layouts[2]} },
{ MODKEY|ShiftMask, XK_d, togglefloating, {0} },
{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
{ MODKEY, XK_h, focusstack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_h, zoom, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_j, zoom, {0} },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_k, zoom, {0} },
{ MODKEY, XK_l, focusstack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_m, setlayout, {.v = &layouts[0]} },
{ MODKEY|ShiftMask, XK_o, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_t, setlayout, {.v = &layouts[1]} },
{ MODKEY|ShiftMask, XK_u, setlayout, {.v = &layouts[3]} },
{ MODKEY|ShiftMask, XK_v, setlayout, {.v = &layouts[4]} },
{ MODKEY|ShiftMask, XK_z, setmfact, {.f = -0.05} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
//{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = +1 } },
//{ MODKEY|ShiftMask, XK_z, incnmaster, {.i = -1 } },
//{ MODKEY, XK_space, setlayout, {0} },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
TAGKEYS( XK_0, 9)
/* modifier key function argument */
{ MODKEY|ShiftMask, XK_Escape, quit, {0} },
{ MODKEY|ShiftMask, XK_b, togglebar, {0} },
{ MODKEY|ShiftMask, XK_c, setlayout, {.v = &layouts[2]} },
{ MODKEY|ShiftMask, XK_d, togglefloating, {0} },
{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
{ MODKEY, XK_h, focusstack, {.i = -1} },
{ MODKEY|ShiftMask, XK_h, zoom, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1} },
{ MODKEY|ShiftMask, XK_j, zoom, {0} },
{ MODKEY, XK_k, focusstack, {.i = -1} },
{ MODKEY|ShiftMask, XK_k, zoom, {0} },
{ MODKEY, XK_l, focusstack, {.i = +1} },
{ MODKEY|ShiftMask, XK_m, setlayout, {.v = &layouts[0]} },
{ MODKEY|ShiftMask, XK_o, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_t, setlayout, {.v = &layouts[1]} },
{ MODKEY|ShiftMask, XK_u, setlayout, {.v = &layouts[3]} },
{ MODKEY|ShiftMask, XK_v, setlayout, {.v = &layouts[4]} },
{ MODKEY|ShiftMask, XK_z, setmfact, {.f = -0.05} },
{ MODKEY, XK_0, view, {.ui = ~0} },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0} },
{ MODKEY, XK_comma, focusmon, {.i = -1} },
{ MODKEY, XK_period, focusmon, {.i = +1} },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1} },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1} },
//{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = +1} },
//{ MODKEY|ShiftMask, XK_z, incnmaster, {.i = -1} },
//{ MODKEY, XK_space, setlayout, {0} },
TAGKEYS(XK_1, 0)
TAGKEYS(XK_2, 1)
TAGKEYS(XK_3, 2)
TAGKEYS(XK_4, 3)
TAGKEYS(XK_5, 4)
TAGKEYS(XK_6, 5)
TAGKEYS(XK_7, 6)
TAGKEYS(XK_8, 7)
TAGKEYS(XK_9, 8)
TAGKEYS(XK_0, 9)
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {.v = 0 } },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1} },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2} },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3} },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, cyclelayout, {.i = +1} },
{ ClkLtSymbol, 0, Button2, setlayout, {.v = &layouts[0]} },
{ ClkLtSymbol, 0, Button3, cyclelayout, {.i = -1} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1} },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2} },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3} },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};

@ -0,0 +1,93 @@
From a09e766a4342f580582082a92b2de65f33208eb4 Mon Sep 17 00:00:00 2001
From: Christopher Drelich <cd@cdrakka.com>
Date: Thu, 24 May 2018 00:56:56 -0400
Subject: [PATCH] Function to cycle through available layouts.
MOD-CTRL-, and MOD-CTRL-.
cycle backwards and forwards through available layouts.
Probably only useful if you have a lot of additional layouts.
The NULL, NULL layout should always be the last layout in your list,
in order to guarantee consistent behavior.
---
config.def.h | 3 +++
dwm.1 | 6 ++++++
dwm.c | 18 ++++++++++++++++++
3 files changed, 27 insertions(+)
diff --git a/config.def.h b/config.def.h
index a9ac303..153b880 100644
--- a/config.def.h
+++ b/config.def.h
@@ -41,6 +41,7 @@ static const Layout layouts[] = {
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
+ { NULL, NULL },
};
/* key definitions */
@@ -76,6 +77,8 @@ static Key keys[] = {
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
+ { MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
+ { MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
diff --git a/dwm.1 b/dwm.1
index 13b3729..165891b 100644
--- a/dwm.1
+++ b/dwm.1
@@ -92,6 +92,12 @@ Sets monocle layout.
.B Mod1\-space
Toggles between current and previous layout.
.TP
+.B Mod1\-Control\-,
+Cycles backwards in layout list.
+.TP
+.B Mod1\-Control\-.
+Cycles forwards in layout list.
+.TP
.B Mod1\-j
Focus next window.
.TP
diff --git a/dwm.c b/dwm.c
index bb95e26..db73000 100644
--- a/dwm.c
+++ b/dwm.c
@@ -157,6 +157,7 @@ static void configure(Client *c);
static void configurenotify(XEvent *e);
static void configurerequest(XEvent *e);
static Monitor *createmon(void);
+static void cyclelayout(const Arg *arg);
static void destroynotify(XEvent *e);
static void detach(Client *c);
static void detachstack(Client *c);
@@ -645,6 +646,23 @@ createmon(void)
}
void
+cyclelayout(const Arg *arg) {
+ Layout *l;
+ for(l = (Layout *)layouts; l != selmon->lt[selmon->sellt]; l++);
+ if(arg->i > 0) {
+ if(l->symbol && (l + 1)->symbol)
+ setlayout(&((Arg) { .v = (l + 1) }));
+ else
+ setlayout(&((Arg) { .v = layouts }));
+ } else {
+ if(l != layouts && (l - 1)->symbol)
+ setlayout(&((Arg) { .v = (l - 1) }));
+ else
+ setlayout(&((Arg) { .v = &layouts[LENGTH(layouts) - 2] }));
+ }
+}
+
+void
destroynotify(XEvent *e)
{
Client *c;
--
2.7.4

@ -92,6 +92,12 @@ Sets monocle layout.
.B Mod1\-space
Toggles between current and previous layout.
.TP
.B Mod1\-Control\-,
Cycles backwards in layout list.
.TP
.B Mod1\-Control\-.
Cycles forwards in layout list.
.TP
.B Mod1\-j
Focus next window.
.TP

18
dwm.c

@ -187,6 +187,7 @@ static void configurerequest(XEvent *e);
static void copyvalidchars(char *text, char *rawtext);
static Monitor *createmon(void);
static void deck(Monitor *m);
static void cyclelayout(const Arg *arg);
static void destroynotify(XEvent *e);
static void detach(Client *c);
static void detachstack(Client *c);
@ -809,6 +810,23 @@ createmon(void)
return m;
}
void
cyclelayout(const Arg *arg) {
Layout *l;
for(l = (Layout *)layouts; l != selmon->lt[selmon->sellt]; l++);
if(arg->i > 0) {
if(l->symbol && (l + 1)->symbol)
setlayout(&((Arg) { .v = (l + 1) }));
else
setlayout(&((Arg) { .v = layouts }));
} else {
if(l != layouts && (l - 1)->symbol)
setlayout(&((Arg) { .v = (l - 1) }));
else
setlayout(&((Arg) { .v = &layouts[LENGTH(layouts) - 2] }));
}
}
void
destroynotify(XEvent *e)
{

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