|
|
@ -8,28 +8,30 @@ static const unsigned int borderpx = 1; /* border pixel of windows */ |
|
|
static const unsigned int snap = 32; /* snap pixel */ |
|
|
static const unsigned int snap = 32; /* snap pixel */ |
|
|
static const int showbar = 1; /* 0 means no bar */ |
|
|
static const int showbar = 1; /* 0 means no bar */ |
|
|
static const int topbar = 1; /* 0 means bottom bar */ |
|
|
static const int topbar = 1; /* 0 means bottom bar */ |
|
|
static const char *fonts[] = { "monospace:size=10", "Noto Color Emoji:size=11" }; |
|
|
|
|
|
|
|
|
static const char *fonts[] = { "monospace:size=10" }; |
|
|
static const char dmenufont[] = "monospace:size=10"; |
|
|
static const char dmenufont[] = "monospace:size=10"; |
|
|
static const char col_gray1[] = "#222222"; |
|
|
|
|
|
static const char col_gray2[] = "#444444"; |
|
|
|
|
|
static const char col_gray3[] = "#f7f7f7"; |
|
|
|
|
|
static const char col_gray4[] = "#000000"; |
|
|
|
|
|
static const char col_cyan[] = "#dddddd"; |
|
|
|
|
|
|
|
|
static const char normbgcolor[] = "#0e0f14"; |
|
|
|
|
|
static const char normbordercolor[] = "#363b47"; |
|
|
|
|
|
static const char normfgcolor[] = "#dfdfdf"; |
|
|
|
|
|
static const char selfgcolor[] = "#eeeeee"; |
|
|
|
|
|
static const char selbordercolor[] = "#555a63"; |
|
|
|
|
|
static const char selbgcolor[] = "#282828"; |
|
|
static const char *colors[][3] = { |
|
|
static const char *colors[][3] = { |
|
|
/* fg bg border */ |
|
|
/* fg bg border */ |
|
|
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, |
|
|
|
|
|
[SchemeSel] = { col_gray4, col_cyan, col_gray3 }, |
|
|
|
|
|
|
|
|
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor }, |
|
|
|
|
|
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor }, |
|
|
}; |
|
|
}; |
|
|
|
|
|
|
|
|
/* tagging */ |
|
|
/* tagging */ |
|
|
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; |
|
|
|
|
|
static const char *alttags[] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" }; |
|
|
|
|
|
|
|
|
static const char *tags[] = { "", "", "", "", "", "", "", "", "" }; |
|
|
|
|
|
static const char *alttags[] = { "", "", "", "", "", "", "", "", "" }; |
|
|
|
|
|
|
|
|
static const Rule rules[] = { |
|
|
static const Rule rules[] = { |
|
|
/* xprop(1): |
|
|
/* xprop(1): |
|
|
* WM_CLASS(STRING) = instance, class |
|
|
* WM_CLASS(STRING) = instance, class |
|
|
* WM_NAME(STRING) = title |
|
|
* WM_NAME(STRING) = title |
|
|
*/ |
|
|
*/ |
|
|
|
|
|
/* class instance title tags mask iscentered isfloating monitor */ |
|
|
{ NULL, "de.uol.swp.client.ClientApp", NULL, 0, 0, 1, -1 }, |
|
|
{ NULL, "de.uol.swp.client.ClientApp", NULL, 0, 0, 1, -1 }, |
|
|
}; |
|
|
}; |
|
|
|
|
|
|
|
|
@ -40,10 +42,10 @@ static const int resizehints = 1; /* 1 means respect size hints in tiled resi |
|
|
|
|
|
|
|
|
static const Layout layouts[] = { |
|
|
static const Layout layouts[] = { |
|
|
/* symbol arrange function */ |
|
|
/* symbol arrange function */ |
|
|
{ "[M]", monocle }, |
|
|
|
|
|
{ "[]=", tile }, /* first entry is default */ |
|
|
|
|
|
{ "[D]", deck }, |
|
|
|
|
|
{ "><>", NULL }, /* no layout function means floating behavior */ |
|
|
|
|
|
|
|
|
{ "M", monocle }, |
|
|
|
|
|
{ "T", tile }, /* first entry is default */ |
|
|
|
|
|
{ "D", deck }, |
|
|
|
|
|
{ "F", NULL }, /* no layout function means floating behavior */ |
|
|
}; |
|
|
}; |
|
|
|
|
|
|
|
|
/* key definitions */ |
|
|
/* key definitions */ |
|
|
|