diff --git a/config.def.h b/config.def.h index c710bf3..cbfee35 100644 --- a/config.def.h +++ b/config.def.h @@ -8,28 +8,30 @@ static const unsigned int borderpx = 1; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ -static const char *fonts[] = { "monospace:size=10", "Noto Color Emoji:size=11" }; +static const char *fonts[] = { "monospace:size=10" }; static const char dmenufont[] = "monospace:size=10"; -static const char col_gray1[] = "#222222"; -static const char col_gray2[] = "#444444"; -static const char col_gray3[] = "#f7f7f7"; -static const char col_gray4[] = "#000000"; -static const char col_cyan[] = "#dddddd"; +static const char normbgcolor[] = "#0e0f14"; +static const char normbordercolor[] = "#363b47"; +static const char normfgcolor[] = "#dfdfdf"; +static const char selfgcolor[] = "#eeeeee"; +static const char selbordercolor[] = "#555a63"; +static const char selbgcolor[] = "#282828"; static const char *colors[][3] = { /* fg bg border */ - [SchemeNorm] = { col_gray3, col_gray1, col_gray2 }, - [SchemeSel] = { col_gray4, col_cyan, col_gray3 }, + [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor }, + [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor }, }; /* tagging */ -static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; -static const char *alttags[] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" }; +static const char *tags[] = { "", "", "", "", "", "", "", "", "" }; +static const char *alttags[] = { "", "", "", "", "", "", "", "", "" }; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ + /* class instance title tags mask iscentered isfloating monitor */ { NULL, "de.uol.swp.client.ClientApp", NULL, 0, 0, 1, -1 }, }; @@ -40,10 +42,10 @@ static const int resizehints = 1; /* 1 means respect size hints in tiled resi static const Layout layouts[] = { /* symbol arrange function */ - { "[M]", monocle }, - { "[]=", tile }, /* first entry is default */ - { "[D]", deck }, - { "><>", NULL }, /* no layout function means floating behavior */ + { "M", monocle }, + { "T", tile }, /* first entry is default */ + { "D", deck }, + { "F", NULL }, /* no layout function means floating behavior */ }; /* key definitions */