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minecraft: installing mods linked and installing datapacks added
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@ -57,3 +57,26 @@ An existing Minecraft world of a server can be updated simply by updating the se
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Chunks that have been loaded will not be affected by the update, but blocks that have not been
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loaded will be.
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For safety reasons it is advised to back up the instance before updating the version number.
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#### Installing Mods
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Mods can be installed client- and server-side.
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For client-side mods most [up-to-date clients](#client) feature an easy installation process.
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Especially [MultiMC5 and its derivatives](/wiki/games/multimc5.md) have an easy way to achieve
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this.
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For the installation of server-side mods the process can vary slightly depending on the
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[server host](#server).
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For the [itzgs minecraft server](/wiki/docker/itzg_-_minecraft-server.md) running on
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[Docker](/wiki/docker.md) visit the
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[mod section of that entry](/wiki/docker/itzg_-_minecraft-server.md#installation-of-mods).
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#### Installing Datapacks
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The installation of datapacks is to be done for a specific world or a specific server.
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This section will describe a process that works for both single-player worlds aswell as multiplayer
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servers.
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First navigate to minecrafts folder that corresponds to the world you want to add the datapack to.
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Then place the `.zip` archive containing the datapack inside the `datapacks` folder.
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The resulting path is either `world/datapacks` for multiplayer servers like
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[itzgs minecraft server](/wiki/docker/itzg_-_minecraft-server.md) or `saves/<world name>/datapacks`
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where `<world name>` is the name of the single player world.
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