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make opaque
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@ -20,12 +20,7 @@ static const char normfgcolor[] = "#dfdfdf";
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static const char selfgcolor[] = "#eeeeee";
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static const char selfgcolor[] = "#eeeeee";
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static const char selbordercolor[] = "#555a63";
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static const char selbordercolor[] = "#555a63";
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static const char selbgcolor[] = "#282828";
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static const char selbgcolor[] = "#282828";
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static const char col_gray1[] = "#222222";
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static const unsigned int baralpha = 0xff;
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static const char col_gray2[] = "#444444";
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static const char col_gray3[] = "#bbbbbb";
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static const char col_gray4[] = "#eeeeee";
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static const char col_cyan[] = "#005577";
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static const unsigned int baralpha = 0xd0;
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static const unsigned int borderalpha = OPAQUE;
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static const unsigned int borderalpha = OPAQUE;
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static const char *colors[][3] = {
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static const char *colors[][3] = {
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/* fg bg border */
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/* fg bg border */
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2
config.h
2
config.h
@ -20,7 +20,7 @@ static const char normfgcolor[] = "#dfdfdf";
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static const char selfgcolor[] = "#eeeeee";
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static const char selfgcolor[] = "#eeeeee";
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static const char selbordercolor[] = "#555a63";
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static const char selbordercolor[] = "#555a63";
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static const char selbgcolor[] = "#282828";
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static const char selbgcolor[] = "#282828";
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static const unsigned int baralpha = 0xd0;
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static const unsigned int baralpha = 0xff;
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static const unsigned int borderalpha = OPAQUE;
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static const unsigned int borderalpha = OPAQUE;
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static const char *colors[][3] = {
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static const char *colors[][3] = {
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/* fg bg border */
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/* fg bg border */
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