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changing colors

This commit is contained in:
TiynGER
2020-05-30 19:54:55 +02:00
parent cd37e83e8b
commit 6a06afc78c
3 changed files with 15 additions and 2278 deletions

View File

@@ -8,22 +8,23 @@ static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10", "Noto Color Emoji:size=11" };
static const char *fonts[] = { "monospace:size=10" };
static const char dmenufont[] = "monospace:size=10";
static const char col_gray1[] = "#222222";
static const char col_gray2[] = "#444444";
static const char col_gray3[] = "#f7f7f7";
static const char col_gray4[] = "#000000";
static const char col_cyan[] = "#dddddd";
static const char normbgcolor[] = "#0e0f14";
static const char normbordercolor[] = "#363b47";
static const char normfgcolor[] = "#dfdfdf";
static const char selfgcolor[] = "#eeeeee";
static const char selbordercolor[] = "#555a63";
static const char selbgcolor[] = "#282828";
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan, col_gray3 },
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const char *alttags[] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" };
static const char *tags[] = { "", "", "", "", "", "", "", "", "" };
static const char *alttags[] = { "", "", "", "", "", "", "", "", "" };
static const Rule rules[] = {
/* xprop(1):
@@ -41,10 +42,10 @@ static const int resizehints = 1; /* 1 means respect size hints in tiled resi
static const Layout layouts[] = {
/* symbol arrange function */
{ "[M]", monocle },
{ "[]=", tile }, /* first entry is default */
{ "[D]", deck },
{ "><>", NULL }, /* no layout function means floating behavior */
{ "M", monocle },
{ "T", tile }, /* first entry is default */
{ "D", deck },
{ "F", NULL }, /* no layout function means floating behavior */
};
/* key definitions */