cycling windows when middle click on window name

config
tiyn 11 months ago
parent c4f7ace2f4
commit 18bc15180f

@ -6,6 +6,10 @@
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray = 1; /* 0 means no systray */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "monospace:size=10" };
@ -16,15 +20,23 @@ static const char normfgcolor[] = "#dfdfdf";
static const char selfgcolor[] = "#eeeeee";
static const char selbordercolor[] = "#555a63";
static const char selbgcolor[] = "#282828";
static const unsigned int baralpha = 0xff;
static const unsigned int borderalpha = OPAQUE;
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
};
static const unsigned int alphas[][3] = {
/* fg bg border */
[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeSel] = { OPAQUE, baralpha, borderalpha },
};
/* tagging */
static const char *tags[] = { "", "", "", "", "", "", "", "", "" };
static const char *alttags[] = { "", "", "", "", "", "", "", "", "" };
static const char *tags[] = { "", "", "", "", "", "", "", "", "", "" };
static const Rule rules[] = {
/* xprop(1):
@ -32,6 +44,7 @@ static const Rule rules[] = {
* WM_NAME(STRING) = title
*/
/* class instance title tags mask iscentered isfloating monitor */
{ NULL, "origin.exe", NULL, 0, 0, 1, -1 },
};
/* layout(s) */
@ -41,12 +54,13 @@ static const int resizehints = 1; /* 1 means respect size hints in tiled resi
static const Layout layouts[] = {
/* symbol arrange function */
{ "M", monocle },
{ "T", tile }, /* first entry is default */
{ "D", deck },
{ "B", bstack },
{ "=", bstackhoriz },
{ "M", monocle },
{ "T", tile }, /* first entry is default */
{ "D", deck },
{ "B", bstack },
{ "B", bstackhoriz },
{ "F", NULL }, /* no layout function means floating behavior */
{ NULL, NULL },
};
/* key definitions */
@ -80,7 +94,7 @@ static Key keys[] = {
{ MODKEY, XK_l, focusstack, {.i = +1} },
{ MODKEY|ShiftMask, XK_m, setlayout, {.v = &layouts[0]} },
{ MODKEY|ShiftMask, XK_o, setmfact, {.f = +0.05} },
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_t, setlayout, {.v = &layouts[1]} },
{ MODKEY|ShiftMask, XK_u, setlayout, {.v = &layouts[3]} },
{ MODKEY|ShiftMask, XK_v, setlayout, {.v = &layouts[4]} },
@ -94,6 +108,7 @@ static Key keys[] = {
//{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = +1} },
//{ MODKEY|ShiftMask, XK_z, incnmaster, {.i = -1} },
//{ MODKEY, XK_space, setlayout, {0} },
TAGKEYS(XK_1, 0)
TAGKEYS(XK_2, 1)
TAGKEYS(XK_3, 2)
@ -103,15 +118,17 @@ static Key keys[] = {
TAGKEYS(XK_7, 6)
TAGKEYS(XK_8, 7)
TAGKEYS(XK_9, 8)
TAGKEYS(XK_0, 9)
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkLtSymbol, 0, Button1, cyclelayout, {.i = +1} },
{ ClkLtSymbol, 0, Button2, setlayout, {.v = &layouts[0]} },
{ ClkLtSymbol, 0, Button3, cyclelayout, {.i = -1} },
{ ClkWinTitle, 0, Button2, focusstack, {.i = +1} },
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1} },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2} },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3} },
@ -123,4 +140,3 @@ static Button buttons[] = {
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};

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