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statuscmd added

config
TiynGER 7 months ago
parent
commit
0da1eba5da
2 changed files with 6 additions and 2 deletions
  1. +1
    -0
      README.md
  2. +5
    -2
      config.def.h

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README.md

@ -11,6 +11,7 @@ The list below shows the currently applied patches to the master branch.
- dwm-deck-6.0.diff (adds deck layout) - dwm-deck-6.0.diff (adds deck layout)
- dwm-noborder-6.2.diff (removes border if there is only one window) - dwm-noborder-6.2.diff (removes border if there is only one window)
- dwm-pertag-20170513-ceac8c9.diff (allows having a layout/mwfact/barpos/nmaster per tag) - dwm-pertag-20170513-ceac8c9.diff (allows having a layout/mwfact/barpos/nmaster per tag)
- dwm-statuscmd-6.2.diff (enables dwmblocks compatibility)
## Hotkeys ## Hotkeys
There are various shortcuts and hotkeys used in this version. Included in my build are the following. There are various shortcuts and hotkeys used in this version. Included in my build are the following.

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- 2
config.def.h

@ -49,10 +49,10 @@ static const int resizehints = 1; /* 1 means respect size hints in tiled resi
static const Layout layouts[] = { static const Layout layouts[] = {
/* symbol arrange function */ /* symbol arrange function */
{ "[M]", monocle },
{ "[]=", tile }, /* first entry is default */ { "[]=", tile }, /* first entry is default */
{ "[D]", deck },
{ "><>", NULL }, /* no layout function means floating behavior */ { "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "[D]", deck },
}; };
/* key definitions */ /* key definitions */
@ -116,6 +116,9 @@ static Button buttons[] = {
{ ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} }, { ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1} },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2} },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3} },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} },

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