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dwm/config.def.h

127 lines
6.6 KiB

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/* See LICENSE file for copyright and license details. */
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/* for media keys */
#include <X11/XF86keysym.h>
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/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = { "monospace:size=10" };
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static const char dmenufont[] = "monospace:size=10";
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static const char normbgcolor[] = "#0e0f14";
static const char normbordercolor[] = "#363b47";
static const char normfgcolor[] = "#dfdfdf";
static const char selfgcolor[] = "#eeeeee";
static const char selbordercolor[] = "#555a63";
static const char selbgcolor[] = "#282828";
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static const char *colors[][3] = {
/* fg bg border */
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[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },
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};
/* tagging */
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static const char *tags[] = { "", "", "", "", "", "", "", "", "" };
static const char *alttags[] = { "", "", "", "", "", "", "", "", "" };
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static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
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/* class instance title tags mask iscentered isfloating monitor */
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};
/* layout(s) */
static const float mfact = 0.5; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const Layout layouts[] = {
/* symbol arrange function */
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{ "M", monocle },
{ "T", tile }, /* first entry is default */
{ "D", deck },
{ "B", bstack },
{ "=", bstackhoriz },
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{ "F", NULL }, /* no layout function means floating behavior */
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};
/* key definitions */
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#define MODKEY Mod4Mask
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#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = { "dmenu_run", "-c", "-l", "20", NULL };
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static Key keys[] = {
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/* modifier key function argument */
{ MODKEY|ShiftMask, XK_Escape, quit, {0} },
{ MODKEY|ShiftMask, XK_b, togglebar, {0} },
{ MODKEY|ShiftMask, XK_c, setlayout, {.v = &layouts[2]} },
{ MODKEY|ShiftMask, XK_d, togglefloating, {0} },
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{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
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{ MODKEY, XK_h, focusstack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_h, zoom, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_j, zoom, {0} },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_k, zoom, {0} },
{ MODKEY, XK_l, focusstack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_m, setlayout, {.v = &layouts[0]} },
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{ MODKEY|ShiftMask, XK_o, setmfact, {.f = +0.05} },
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_t, setlayout, {.v = &layouts[1]} },
{ MODKEY|ShiftMask, XK_u, setlayout, {.v = &layouts[3]} },
{ MODKEY|ShiftMask, XK_v, setlayout, {.v = &layouts[4]} },
{ MODKEY|ShiftMask, XK_z, setmfact, {.f = -0.05} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
//{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = +1 } },
//{ MODKEY|ShiftMask, XK_z, incnmaster, {.i = -1 } },
//{ MODKEY, XK_space, setlayout, {0} },
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TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
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{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1} },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2} },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3} },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};